Manuals > General English > Rosetta Stone Advantage > Elementary - Book 3 > Lesson 44
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By the end of the lesson, the student should be able to explain how to play a game they like.
Communication strategies:
The student should be able to able to explain how to play a game by following the 4 steps below:
1) explain what you need to play the game
2) explain how to play the game
3) explain the rules
4) explain how to win the game
e.g.
You just use a standard deck of cards. Two to eight people can play.
Before dealing, players must put one joker in the deck. Then you shuffle the deck and deal all the cards. Players sort through their cards and make as many pairs as possible. You then put your pairs in front of you on the table. After that the game begins, the dealer goes first, each player then draws a card from their partner's hand. You can't look at each other's cards. People keep doing this until they make a pair. When you make a pair, put it with your other pairs on the table. The player left holding the joker at the end loses.
Words and rules:
- The student should be able to use the first conditional. e.g. If you are the last person alive, you win.
- The student should be able to express purpose e.g. Push this to move.
- The student should be able to express prohibition e.g. You can't do that / You mustn't do that.
- The student should be able to state goals e.g. The goal is to get all the cards.
Appropriateness:
Non-verbal behaviour: NA
Register: We usually use a more casual register when explaining how to play games to friends
Social rules: NA
Cultural references: NA
Track #49
This is a board game called Monopoly. Each player roles a die to move around the board. The object of the game is to buy houses. If you have lots of houses, you win money. But don’t spend all your money! If you land on your friend’s house, you need to pay them money. If you lose all your money, you lose the game. If you are the last player with money, you win.
Track #50
Let’s try this new video game! It’s called Team Project 3. Move the stick to walk around. Pull the trigger to fire the gun. Try it! If you get hit, you lose points. If you find the Gold Star, you win!
Track #51
Pool is my favorite game. You use a pool stick, or cue, to hit the balls into the holes. If you sink all of your balls, you win! But if you sink the black ball at the wrong time, you lose!
Because the lesson touches on the topic of games, you are welcome to introduce some of the following vocabulary if you like.
1) the object of (n)
2) to roll (v)
3) to move (v)
4) to shuffle (v)
5) to get an answer right / wrong (v)
6) to land (v)
7) to fire (v)
8) to sink (v)
9) to draw a card (v)
10) to deal (v)
Option 1:
Difficulty ★★
Type:
Let's start - Warm-up discussion
Purpose:
Steering the student into the goal of the lesson before opening the book.
Method: Before you open the book, brainstorm a list of games, or show some pictures of famous games using Google image search. Discuss what you know about the games.
Option 2:
Difficulty ★★
Type:
Let’s practice - Realia
Purpose:
Teaching the student how to play a real game
Method:
Play a real game with the student. Explain the rules before you play.
Some easy games you can play in the classroom are:
- Guess who: https://sciencemagician.files.wordpress.com/2014/10/guesswho2.jpg
- Rock, Paper, Scissor
- Tic-Tac-Toe
Let’s start
Top left: mahjong
Top middle: charades
Top right: a crossword
Bottom left: pool
Bottom middle: poker
Bottom right: chess
Let’s try
Name / how to play / how to win
Monopoly / Each player roles a die to move around the board. The object of the game is to buy houses. / If you are the last player with money, you win.
Team Project 3 / Move the stick to walk around. Pull the trigger to fire the gun. If you get hit, you lose points. / If you find the Gold Star, you win!
Pool / You use a pool stick, or cue, to hit the balls into the holes. / If you sink all of your balls, you win!
Let’s practice
Ages: 8+
Players: 2-6
Contents: 1 board, 6 color pieces, 120 question cards, 2 dice
Object: Collect the tokens to get the Rosetta Stone.
Setup: Choose a color piece and place it on the start square.
Shuffle the cards and put them in the middle.
Playing the game:
Roll the dice to move your player. Answer the questions on the squares. If you get the answer wrong, go back. Try to collect the tokens. If you collect all of the tokens, you win! The loser is the player with the least points.
Rules:
1. You must not touch the other players’ color piece.
2. You cannot go backwards.
3. If you drop the dice, you miss a turn!
Expected outcome
The game is for people over eight years old. The game is for 2 to 6 people. The game includes a board, 6 pieces, 120 cards and 2 dice. The object of the game is to collect the tokens to get the Rosetta Stone. Before you start, choose a color piece and place it on the start square. Shuffle the cards, and put them in the middle of the board. To play the game, roll the dice to move your player. Answer the questions on the squares. If you get the answer wrong, go back. Try to collect the tokens. If you collect all of the tokens, you win! The loser is the player with the least points. You must not touch the other players’ color piece. You cannot go backwards. If you drop the dice, you miss a turn!
Let’s speak
You and your friends are playing a Japanese game. Your partner wants to join in. They haven’t played the game before. Explain the rules of the game, and what you need to do to win.
A) What are you playing?
B) We are playing Babanuki.
A) It looks fun
B) How do you play?
A) You just use a standard deck of cards. Two to eight people can play.
Before dealing, players must put one joker in the deck. Then you shuffle the deck and deal all the cards. Players sort through their cards and make as many pairs as possible. You then put your pairs in front of you on the table. After that the game begins, the dealer goes first, each player then draws a card from their partner's hand. You can't look at each other's cards. People keep doing this until they make a pair. When you make a pair, put it with your other pairs on the table. The player left holding the joker at the end loses.